REVIEW: King’s Warrior

King’s Warrior (Book 1 of Minstrel’s Song) by Jenelle Leanne Schmidt

Writing one star reviews is a drag, but this isn’t even ‘so bad it’s good.’ It’s just a slog of a story. Any elements that might have potentially been interesting are lost in the mess. This should’ve been about a third of the length with a narrower scope. There’s simply too much description, and if you’re going to pack your story with that many words, you’ve got to earn them. Spoiler: this story doesn’t.

Kamarie is a princess, but she can go off riding without guards or assistants because she’s a badass. We’re also going to discuss a prince. There’s a lot of characters discussing other characters, which is never a good sign. It usually means that none of the characters have a life of their own, so everyone has to talk about each other in place of actual interests and character development. Kamarie’s emotions on Prince Elroy are confusing, too. He’s at war with her people, and she’s still mad that he’s not courting her?

Unfortunately, Kamarie isn’t a strong character. She has all of the trappings of one, but her emotional state is all over the place when she’s not having tedious conversations with the squire that accompanies her. Seriously, this story feels like none of the characters know anything, and I know introducing readers to an epic fantasy world can be confusing, but this isn’t the way to do it. This story needed to pick a freaking character because the end result is a mess between Kamarie (weirdly inconsistent, which makes her annoying), Yole (boring), and Brant, which is probably who the main character should’ve been, even if he is the more predictable of the three.

Yole is a bore, and we spend so much time with him. I skimmed that part because I didn’t care for him, and the first time we meet him, I thought Brant’s family was his family—a vanilla group of people to begin with. Brant’s family dies, and it would’ve been moving if Brant was the main character. In reality, the family gets fridged. The one good thing is that, what plot there is, doesn’t drag out the characters meeting up.

Not only are the characters weird and flat, but there’s nothing there to save the story from their boringness. The world building isn’t original enough to do it, or the parts that are better are buried beneath the same over-wrought pacing that plagues the characters. It doesn’t matter what the plot is at this point because who cares?

Notes:

  • Kill me with info dumpy prologues. It didn’t help set the world. Prologues are difficult, and even when they’re done well, I often find them a grind. The ones that work the best involve the main character in some way, and that connection has to be clear to the reader. Are there authors that break this? Yes, but it’s difficult to do and still have the story make sense.
  • Sending the princess across the land on her own mission. Check. I can’t believe that she’s the only one that could be spared. There’s so much weirdness about who Kamarie is that this doesn’t matter, either.
  • This book has a bit of Attack of The Fantasy Names syndrome.
  • Bloody hell, don’t tell me something is a mystery. When you have to say “Gee, isn’t that mysterious?” that means it’s not interesting enough to allow me, the reader, to ask that question to myself.
  • Quit telling me about the characters and make them believable.
  • Personal rant (and what convinced me this story wasn’t going to have a late book comeback): If you don’t know about cross country travel and you want to write it into your epic fantasy, run your story by someone who knows how outdoor travel works. This section made me want to scream but not with joy. Everyone uses maps or a compass, so Kamarie’s magic ‘know these woods skills’ wouldn’t freaking work. You get lost SO EASILY in the woods. Then, there’s this gem: “How did you learn about firewood?” I could find effing firewood in elementary school, yet she can’t tell upstream from downstream? Has she seen water? She rides horses! She’s had to have seen a freaking stream at some point. This character makes zero sense, and it’s clear she’s vastly under qualified for this mission. Sorry, I’m not suspending my disbelief that much.
  • So. Much. Asking. About. Things.

Ratings: 1 star

I skimmed my way to the end after a while because there’s too much in this story. There’s a lot of things wrong with it. Technically, the writing is fine, but there are inconsistent (or boring) characters, and while there is a plot, there’s nothing to lift this story out of poorly done tropes.

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